11/28/2023 0 Comments Mugen screenpack 1.0 500![]() MUGEN ARCHIVE SP (Trav510) : The new official MUGEN ARCHIVE Screen Pack ! You have 4 versions in 1 package, there is a 150+ characters version you can find the ports in the ports and templates folder, there. . Legacy screenpack (Custom) (Noz) : Original version of Legacy Custom screenpack, Mugen 1.1b1. he got me the updated lifebars that had gone offline from his website.Legacy screenpack (NoZ) : Original (untouched) version of Legacy screenpack with normal ports. I had contact with him less than 72 hrs before the release. Use, turned into editing towards a public release. So what went from private editing for my own More if it had more of a comic motif to it. Screenpack and he said use whatever I wanted.Īnd while the full game project never happened, I had always thought I'd like the screenpack Later on, I asked his permission to use parts of the screenpack towards a full game project That was really cool because I had become friends with him before that due to ![]() Quote : Back in 2011, when I was looking to upgrade to Mugen 1.0, I found this awesome screenpackīy necro_rk. So i got a pm telling me there is some talk regarding me and necro_rk so i thought i'd share this info that could be found in the readme. Look for the f file that is located in the neon folder and edit it like you are used to. That the wrong f when using this screenpack. No Mugen attached, just appropriate files: Īdding info forgotten from the readme concerning the f file: To add your stages and chars, need to do it a little differently than what you are used to when editing the f file in the data folder. The patch is zipped up and contained within the neon folder. A readme for how to do that connected to the files and folders Will hold from 224 (default size) to 896. *Change your Gameheight/GameWidth to 640 and 480 if you would likeīoth files will include a patch in case you want to change how many characters the screenpack *Neon screenpack works best at 640x480 in my opinion *You may have to scroll down further and check the GameHeight/GameWidth *Beneath that line, add the following line: motif = data/neon/f *Put a semicolon ( ) in front of that line *Look for where it says, 'motif = data/mugen1/f' (or whatever you have your motif set to) If you do not replace the Mugen.cfg file, then you'll have to do the following: Ready to go if you followed that step, if you don't want to use the new Mugen.cfg file, then. Replace your current Mugen.cfg file with the one from the screenpack download Move the neon folder to the data folder of your Mugen When downloading, you'll have a neon folder and a new Mugen.cfg file (optional to use) Includes kfm and his 2 stages by Elecbyte f file located in the neon folder like you normally do. (for the stages) to the appropriate folders (chars, stages, sound) Then configure the This 'Readme' will be attached to both.Īfter downloading, all you have to do is move or copy your characters, stages, and sounds There are two downloadable files, 1 with Mugen 1.0 attached, one with just the files needed Re-organizing certain things for easier usage Attaching to Mugen 1.0 (one of the DL files, the other contains only necessary files) Adjusted the positioning of the selected names on the select screen Changing the winscreen sprite configuration to 9000,1 sprites as didnt like how 9000,2 looked ![]() Notating in the f the cells that should be left blank for randomselect Inserting randomselect in all spots where you can put a character in the f Moving the starting cursor positions for p1 and p2 to a more centered location New comic sounding music for the select screen Blade theme soundtrack for the main menu music (Always thought that sounded great if Included a ton of web research to look for images that could be edited correctly for usage) New images on the select screen to give the screenpack more of a comic look (which Changing the custom font images to give it a comic mugen look (harder than it seemed) What is changed from the original Neon screenpack?
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